Stuck on Ocarina of Time for Ten Years by Videogame creepypasta Lyrics
When I was a kid I would play the hell out of Ocarina of Time. I would run home from school and spend the one hour I was allowed to collect rupees, explore Hyrule, fight monsters, etc.
One day my mom and my dad were fighting. When my dad was mad at my mom, he would go off on everyone. My mom eventually hid in her room. My dad then would normally go to us kids and start yelling at us for whatever reason, usually for a messy room. But if we were playing video games, he'd get especially mad at us for that and then probably throw them around or throw other shit around.
One time my dad got mad at me and ripped out my OoT cartridge and threw it at the ground. He pulled as it was saving, after I defeated Gohma in a new game. It was heavily glitched after that. Was neat for a bit as I felt like I was exploring a part of OoT nobody else would ever experience, but then it sucked after I realized that I could probably never beat it.
I’ve been trying to beat it for 10 years.
One obvious difficulty is that you cannot save the game, or respawn. More specifically there is a single save file called “hero” which cannot be written over. It only appeared after my dad broke it, so presumably it is a beta feature glitched in. If I save and reload then I end up trapped in the room I start in (eg. Link’s house). Running out the door just causes link to disappear and shows an empty room.
It’s been a long time so I don’t fully remember the original game, but the atmosphere in this glitched version is much worst. There is no music, just occasional background static. The sky texture (and many other 2d sprites such as the Zelda logo) disappeared, so the sky is always black. Nearly all the text is glitched. The textures on character faces are OK until they change their expression (such as when Zelda smiles) which causes their face sprites to go crazy.
A lot of the characters are missing. The ones left don’t have idle animations, so they tend to stare straight ahead. Most of the water and trees are gone.
Many of the songs are useless. Epona’s song just causes the horse to ride straight pass me into the horizon. Teleport songs trap you various places. The Sun Song simply freezes the game. In addition to all the minor glitches which make progress through every dungeon room take at least an hour, there are two things which really give me a hard time.
First is Gohma’s eye. They are no longer confined to the Deku Tree boss room. They randomly show up in every area I've looked in. This makes using first person (for hookshot/bow/etc) extremely risky. If you look at an eye in first-person you are teleported back to Gohma's room, turned back into a child, and forced to replay the fight, which is followed by the game crashing. This can happen sometimes by simply allowing an eye to reach the middle of the screen even when using the third person camera. I've learnt to avoid this by regularly using the Z button to center the camera away from any eyes. But there is always a small chance of getting unlucky during a cutscene.
Second problem is that wallmasters tend to appear in random places. You can’t stand still for long anywhere. Getting caught means being dropped back into Link’s house, trapped as before, and always as a child. When I was a kid I would bash reset as soon as a wallmaster grabbed me, before the scream sound played. These days I usually hang out at Link’s house for a while before turning off the N64, it’s a nice moment to reflect on your mistakes even if there is no escaping. Knowing that the game is over can be quite comforting. You can only stay there for about 20 minutes because multiple wallmasters appear in the house eventually, this causes a lot screaming inside the house, which bothers me even as an adult. So I still use a timer to make sure I turn it off after 19 minutes.
For those interested, my parents are dead now. But I live in the same house, the N64 with OoT is still hooked up, next to the same furniture my dad broke as a kid. I give it a go at least once a week.
Anyone else experience a glitched cartridge?
One day my mom and my dad were fighting. When my dad was mad at my mom, he would go off on everyone. My mom eventually hid in her room. My dad then would normally go to us kids and start yelling at us for whatever reason, usually for a messy room. But if we were playing video games, he'd get especially mad at us for that and then probably throw them around or throw other shit around.
One time my dad got mad at me and ripped out my OoT cartridge and threw it at the ground. He pulled as it was saving, after I defeated Gohma in a new game. It was heavily glitched after that. Was neat for a bit as I felt like I was exploring a part of OoT nobody else would ever experience, but then it sucked after I realized that I could probably never beat it.
I’ve been trying to beat it for 10 years.
One obvious difficulty is that you cannot save the game, or respawn. More specifically there is a single save file called “hero” which cannot be written over. It only appeared after my dad broke it, so presumably it is a beta feature glitched in. If I save and reload then I end up trapped in the room I start in (eg. Link’s house). Running out the door just causes link to disappear and shows an empty room.
It’s been a long time so I don’t fully remember the original game, but the atmosphere in this glitched version is much worst. There is no music, just occasional background static. The sky texture (and many other 2d sprites such as the Zelda logo) disappeared, so the sky is always black. Nearly all the text is glitched. The textures on character faces are OK until they change their expression (such as when Zelda smiles) which causes their face sprites to go crazy.
A lot of the characters are missing. The ones left don’t have idle animations, so they tend to stare straight ahead. Most of the water and trees are gone.
Many of the songs are useless. Epona’s song just causes the horse to ride straight pass me into the horizon. Teleport songs trap you various places. The Sun Song simply freezes the game. In addition to all the minor glitches which make progress through every dungeon room take at least an hour, there are two things which really give me a hard time.
First is Gohma’s eye. They are no longer confined to the Deku Tree boss room. They randomly show up in every area I've looked in. This makes using first person (for hookshot/bow/etc) extremely risky. If you look at an eye in first-person you are teleported back to Gohma's room, turned back into a child, and forced to replay the fight, which is followed by the game crashing. This can happen sometimes by simply allowing an eye to reach the middle of the screen even when using the third person camera. I've learnt to avoid this by regularly using the Z button to center the camera away from any eyes. But there is always a small chance of getting unlucky during a cutscene.
Second problem is that wallmasters tend to appear in random places. You can’t stand still for long anywhere. Getting caught means being dropped back into Link’s house, trapped as before, and always as a child. When I was a kid I would bash reset as soon as a wallmaster grabbed me, before the scream sound played. These days I usually hang out at Link’s house for a while before turning off the N64, it’s a nice moment to reflect on your mistakes even if there is no escaping. Knowing that the game is over can be quite comforting. You can only stay there for about 20 minutes because multiple wallmasters appear in the house eventually, this causes a lot screaming inside the house, which bothers me even as an adult. So I still use a timer to make sure I turn it off after 19 minutes.
For those interested, my parents are dead now. But I live in the same house, the N64 with OoT is still hooked up, next to the same furniture my dad broke as a kid. I give it a go at least once a week.
Anyone else experience a glitched cartridge?